I made these a while back and I guess I'll post them. No one ever looks at this stuff though so I'm prolly wasting my time. Anyway, they aren't broken I don't think well not super broken. lol
Drizzt Do’Urden – Apprentice
EDJ-001/Dark/Warrior/3/Effect/1300/500
When this card is Normal Summoned, add one Equip Spell card from your deck to your hand.
Drizzt Do’Urden – Rogue
EDJ-002/Dark/Warrior/4/Effect/1600/1500
If this card attacks a face-down defense position monster card, destroy the monster without applying Damage Calculation or flipping it face-up.
Drizzt Do’Urden – Drow Elf
EDJ-003/Dark/Warrior/4/Effect/2000/1200
This card cannot be destroyed as a result of battle.
Drizzt Do’Urden – Skilled Warrior
EDJ-004/Dark/Warrior/6/Effect/2450/1100
When this card is Normal Summoned, add one “Twinkle” or “Icing Death” to your hand.
Drizzt Do’Urden – Hunter
EDJ-005/Dark/Warrior/8/Effect/3300/1000
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 2 monsters in your graveyard with “Drizzt Do’Urden” in their card name from the game. When this card is Special Summoned, destroy all other monsters on your side of the field and you may not summon or set additional monsters. In addition, this card is unaffected by your opponent’s trap cards.
Drizzt Do’Urden – Hero of All Goodly Races
EDJ-006/Dark/Warrior/8/Effect/3000/3000
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 3 Dark monsters from your graveyard with 1500 attack or more and 1 monster with “Drizzt Do’Urden” in its card name from the game. When this card is Special Summoned, add one “Icing Death”, “Twinkle”, “Enchanted Bracers”, “Hero’s Cloak” and “Drizzt’s Chain Mail Armor” from your deck or Graveyard to your hand.
Guenhwyvar – Mythical Beast
EDJ-007/Dark/Beast/8/Effect/4000/2000
This cannot be summoned unless a card with “Drizzt Do’Urden” in its card name is on your side of the field and if there is no card with “Drizzt Do’Urden” in its card name on your side of the field, this card is destroyed. You may Special Summon this card from your hand by discarding one card from your hand. If this card attacks your opponent’s Life Points directly, the attack of this card becomes 2000.
Guenhwyvar – Astral Plane
EDJ-008/Dark/Beast/4/Effect/1800/1300
When this card is destroyed and would be sent to the Graveyard, you may remove it from play instead. If you do, add one card with “Drizzt Do’Urden” in its card name to your hand from your deck or add a “Guenhwyvar – Mythical Beast” to your hand from your deck.
Catti-brie
EDJ-/Earth/Warrior/4/Effect/1400/1400
When this card is Normal Summoned, add one “Taulmaril the Heartseeker” or “Cutter” from your deck to your hand.
Bruenor Battlehammer
EDJ-/Earth/Warrior/4/Effect/1900/1400
When this card is Normal Summoned, add one “Bruenor’s Axe” or “Bruenor’s Shield” to you hand from your deck.
Wulfgar
EDJ-/Earth/Warrior/6/Effect/2350/1100
When this card is Normal Summoned, add one “Aegis-fang” to your hand from your deck.
Wulfgar – Berserker Rage
EDJ-/Earth/Warrior/6/Effect/2800/1200
This card must attack each turn if able.
Regis
EDJ-/Earth/Spellcaster/3/Effect/1450/1150
When this card is Normal Summoned, add one “Magic Ruby” from your deck to your hand.
Kobold
EDJ-/Earth/Fiend/2/Effect/550/1550
When this card is destroyed as a result of battle, Special Summon 2 “Kobold” from your deck to the field or Special Summon up to 2 “Kobold” from your Graveyard to the field.
Goblin
EDJ-/Earth/Fiend/3/Effect/1000/1000
When this card is Normal Summoned, Special Summon 2 “Goblin” from your deck to the field in face-up defense position.
Jarlaxle
EDJ-/Dark/Spellcaster/7/Effect/1000/3000
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 8 cards in your Graveyard from play. While this card is face-up on your side of the field during your Main Phase, add one “Magical Eye Patch”, “Infinite Daggers”, “Diatryma Feather”, “Jarlaxle’s Magical Boots” or “Extra Dimensional Pocket” from you deck to your hand. In addition, when this card is Special Summoned, add one “Jarlaxle’s Coat and Hat” from your deck to your hand.
Diatryma – Underdark Bird
EDJ-/Dark/Winged Beast/8/Effect/3000/3000
You may activate this effect during Damage Calculation: this card’s attack is decreased by 1000 points and if this monster attacks with an ATK that is higher than the DEF of your opponent’s defense position monster, inflict the difference as battle damage.
Entreri – Assassin
EDJ-/Dark/Warrior/4/Effect/1700/1500
When this card is Normal Summoned, add one “Vampire Dagger” from your deck to your hand.
Entreri – Warrior of Hatred
EDJ-/Dark/Warrior/6/Effect/2200/1700
When this card is Normal Summoned, add one “Charon’s Claw” and “Enchanted Gauntlet” from your deck to your hand.
Entreri – Master of Himself
EDJ-/Dark/Warrior/8/Effect/2800/2500
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 2 Warrior type monsters and one card with “Entreri” in its card name from your Graveyard from play. When this card is Special Summoned, add one “Vampire Dagger”, “Charon’s Claw”, and one “Enchanted Gauntlet” from your deck to your hand. If “Charon’s Claw” is equipped to this card without “Enchanted Gauntlet” equipped, it is not destroyed.
Athrogate
EDJ-/Earth/Warrior/6/Effect/2500/2000
When this card is Normal Summoned, add “Twin Morning Stars” or “Strength Belt” from your deck to your hand.
Assassin of Calimport #1
EDJ-/Earth/Warrior/3/Effect/1300/1000
If your opponent’s monster attacks this monster and is destroyed as a result of battle, you may destroy another monster on the field.
Assassin of Calimport #2
EDJ-/Wind/Warrior/4/Effect/1700/1200
When this card inflicts battle damage to your opponent’s Life Points, your opponent discards a card from his/her hand.
Assassin of Calimport #3
EDJ-/Fire/Warrior/6/Effect/2300/2000
Discard a Spell Card from your hand. This card can attack your opponent’s Life Points directly this turn. This card’s ATK becomes 2300 during damage calculation if this effect is applied.
Drow Elf
EDJ-/Dark/Warrior/3/1850/100
Drow Elf Infantry
EDJ-/Dark/Warrior/3/1800/1000
Drow Elf Assassin
EDJ-/Dark/Warrior/4/Effect/1000/1000
Once per turn, during you Main Phase, you may destroy one monster on the field. If you activate this effect, no monster on your side of the field may declare an attack this turn.
Drow Elf Army
EDJ-/Dark/Warrior/6/Effect/2500/1500
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 3 cards with “Drow Elf” in their card name from your Graveyard from play other than “Drizzt Do’Urden – Drow Elf”. If this card is removed from play from you side of the field, Special Summon one monster with “Drow Elf” in its card name that has been removed from play other than “Drow Elf Army” or “Drizzt Do’Urden – Drow Elf”.
Lady Lolth – Spider Queen
EDJ-/Dark/Insect/9/Effect/3300/3050
This card cannot be Normal Summoned or Set. This cannot be Special Summoned except by removing 5 Dark monsters from your Graveyard from play. Once per turn, during your Main Phase, Special Summoned one “Drow Elf”, “Drow Elf Infantry”, or “Drow Elf Assassin” from your hand, deck, or Graveyard to the field in face-up attack position. This card cannot declare an attack without removing from play one face-up monster with “Drow Elf” in its card name.
Priestess of the Spider Queen
EDJ-/Dark/Spellcaster/4/Effect/1100/1000
When this card is Normal Summoned, add a “Snakehead Whip” from your deck to your hand. In addition, while this card if face-up on your side of the field, “Lady Lolth – Spider Queen” is unaffected by Spell and Trap cards.
Zaknafein
EDJ-/Dark/Warrior/4/Effect/1700/1700
While this card is face-up on your side of the field, increase the attack of all monsters with “Drizzt Do’Urden” in their card name on your side of the field by 800 points. In addition, if a card with “Drizzt Do’Urden” on your side of the field is targeted by a card that would destroy it, destroy this card instead.
Levitate
EDJ-/Normal Spell
This card can only be activated while a monster with “Drow Elf” in its card name is face-up on your side of the field. One monster with “Drow Elf” in its card name may attack your opponent’s Life Points directly this turn.
Ebony Skin
EDJ-/Normal Spell
Add one Level 4 or lower monster card with “Drizzt Do’Urden” in its card name or one card with “Drow Elf” in its card name from your deck to your hand.
Heavy Weaponry
EDJ-/Normal Spell
Pay 1000 Life Points. You gain an extra 3 Spell or Trap slots that may only be occupied by Equip Spells. This lasts until the end of the duel.
Enchanted Burst
EDJ-/Normal Spell
You do not need an open Spell or Trap card zone to activate this card. Send one “Twinkle”, “Icing Death”, “Enchanted Bracers”, “Hero’s Cloak”, and “Drizzt’s Chain Mail Armor” to the Graveyard to send all cards in both players’ hands and fields to the Graveyard. Afterward, Special Summon one monster Level 4 or lower with “Drizzt Do’Urden” in its card name to the field from your deck.
Dagger Throw
EDJ-/Normal Spell
This card can only be activated while “Jarlaxle” is face-up on your side of the field. Flip a coin. If it is heads, destroy one card on your opponent’s side of the field. If it is tails, this card does nothing. When this card is activated and sent to the Graveyard, add it to your deck and shuffle your deck.
Smelt
EDJ-/Normal Spell
Remove 2 Equip Spell cards from your Graveyard from play to add an Equip Spell from your deck to your hand.
Stab
EDJ-/Normal Spell
You can only activate this card if an Equip Spell is face-up on your side of the field. Destroy one monster on the field. None of your monsters can declare an attack this turn.
Twinkle
EDJ-/Equip Spell
This card can only be equipped to a card with “Drizzt Do’Urden” in its card name. When the equipped monster attacks with an ATK that is higher than the DEF of your opponent’s defense position monster, inflict the difference as battle damage.
Icing Death
EDJ-/Equip Spell
This card can only be equipped to a card with “Drizzt Do’Urden” in its card name. When the equipped monster destroys an opponent’s monster as a result of battle, inflict damage to your opponent’s Life Point equal to the ATK of the destroyed monster.
Enchanted Bracers
EDJ-/Equip Spell
This card can only be equipped to a card with “Drizzt Do’Urden” in its card name. The equipped monster can attack twice during the same Battle Phase.
Hero’s Cloak
EDJ-/Equip Spell
This card can only be equipped to a card with “Drizzt Do’Urden” in its card name. Once per turn during your Battle Phase, negate one Spell or Trap card used by your opponent.
Drizzt’s Chain Mail Armor
EDJ-/Equip Spell
This card can only be equipped to a card with “Drizzt Do’Urden” in its card name. The equipped monster cannot be the target of monster card effects.
Taulmaril the Heartseeker
EDJ-/Equip Spell
This card can only be equipped to “Catti-brie”. Once per turn, during your Main Phase, you may discard one card from your hand to destroy one monster on the field.
Cutter
EDJ-/Equip Spell
This card can only be equipped to “Catti-brie”. When this card destroys an opponent’s monster, the equipped monster may attack once again.
Bruenor’s Axe
EDJ-/Equip Spell
This card can only be equipped to “Bruenor Battlehammer”. Increase the equipped monsters attack by 500 points. If the equipped monster attacks a monster with a higher level, increase the attack of the equipped monster by an additional 1000 points.
Bruenor’s Shield
EDJ-/Equip Spell
This card can only be equipped to “Bruenor Battlehammer”. The equipped monster cannot be targeted by your opponent’s Spell, Trap, or monster card effects.
Aegis-fang
EDJ-/Equip Spell
This card can only be equipped to “Wulfgar”. Once per turn, during your Main Phase, destroy this card to activate one of the following effects:
• Decrease the ATK of one of your opponent’s monsters by 500 points
• Decrease the DEF of one of your opponent’s monsters by 500 points
• Flip one face-down monster face-up (its effect is not activated)
At the End Phase of your opponent’s turn, you may put this card back into play and equip it to a face-up “Wulfgar”.
Magic Ruby
EDJ-/Equip Spell
This card can only be equipped to “Regis”. Once per turn, during you Main Phase, take control of one of your opponent’s face-up monsters. If the monster you took control of attacks, destroy “Magic Ruby” during your End Phase.
Jarlaxle’s Coat and Hat
EDJ-/Equip Spell
This card can only be equipped to “Jarlaxle”. This card is not affected by Spell cards. If “Jarlaxle” on your side of the field is destroyed, destroy this card.
Magical Eye Patch
EDJ-/Equip Spell
This card can only be equipped to “Jarlaxle”. If “Jarlaxle’s Coat and Hat” is not face-up on your side of the field, destroy this card. While this card is equipped to “Jarlaxle” look at your opponent’s hand. If “Jarlaxle” on your side of the field is destroyed, destroy this card.
Infinite Daggers
EDJ-/Equip Spell
This card can only be equipped to “Jarlaxle”. If “Jarlaxle’s Coat and Hat” is not face-up on your side of the field, destroy this card. Once per turn, add one “Dagger” from your deck to your hand. If “Jarlaxle” on your side of the field is destroyed, destroy this card.
Diatryma Feather
EDJ-/Equip Spell
This card can only be equipped to “Jarlaxle”. If “Jarlaxle’s Coat and Hat” is not face-up on your side of the field, destroy this card. You may send this card to the Graveyard at any time to Special Summon one “Diatryma – Underdark Bird” to the field in face-up attack position. If “Jarlaxle” on your side of the field is destroyed, destroy this card.
Jarlaxle’s Magical Boots
EDJ-/Equip Spell
This card can only be equipped to “Jarlaxle”. If a card is activated or an effect is activated that would destroy a card equipped to “Jarlaxle”, negate the effect and send this card to the Graveyard instead. If “Jarlaxle” on your side of the field is destroyed, destroy this card.
Extra Dimensional Pocket
EDJ-/Equip Spell
This card can only be equipped to “Jarlaxle”. If “Jarlaxle’s Coat and Hat” is not face-up on your side of the field, destroy this card. Once per turn, you may remove from play one card equipped to Jarlaxle. The removed card is still considered equipped to Jarlaxle and is still considered face-up on your side of the field. If “Jarlaxle” on your side of the field is destroyed, destroy this card.
Vampire Dagger
EDJ-/Equip Spell
This card can only be equipped to a card with “Entreri” in its card name. When the equipped monster destroys a monster, increase your Life Points by the ATK or DEF of the destroyed monster.
Charon’s Claw
EDJ-/Equip Spell
This card can only be equipped to a card with “Entreri” in its card name. If “Enchanted Gauntlet” is not face-up on your side of the field, destroy this card. When this card destroys a monster, inflict damage to your opponent’s Life Points equal to the ATK or DEF of the destroyed monster.
Enchanted Gauntlet
EDJ-/Equip Spell
This card can only be equipped to a card with “Entreri” in its card name. Once per turn, negate one of your opponent’s Spell cards.
Twin Morning Stars
EDJ-/Equip Spell
This card can only be equipped to “Athrogate”. The equipped monster may attack two different monsters during the same battle phase.
Strength Belt
EDJ-/Equip Spell
This card can only be equipped to “Athrogate”. Increase the equipped monster’s ATK by 1000 points.
Snakehead Whip
EDJ-/Equip Spell
This card can only be equipped to “Priestess of the Spider Queen”. If a monster with “Drow Elf” is destroyed and sent to the Graveyard, increase the ATK of the equipped monster by the ATK of the destroyed monster. In addition, a monster attacked by the equipped monster has its attack decreased by 600 points.
Globe of Darkness
EDJ-/Quick Play Spell
You may only activate this card if a card with “Drow Elf” in its card name or is named “Jarlaxle” is face-up on your side of the field. Halve the ATK of one face-up monster on the field or increase the ATK of one monster on the field by 800 points.
Parry
EDJ-/Normal Trap
You may only activate this card when a monster equipped with an Equip Spell on your side of the field is attacked by a monster equipped with an Equip Spell on you opponent’s side of the field. Negate the attack. Your opponent loses 800 Life Points.
Assassination
EDJ-/Normal Trap
If a face-down card on your side of the field with “Assassin” or “Assailant” is attacked by your opponent’s monster, flip the attacked card face-up and switch it to ATK mode. Increase the monster’s attack by 500 points.
Figurine of Guenhwyvar
EDJ-/Counter Trap
If “Guenhwyvar – Mythical Beast” on your side of the field would be destroyed, return it to your hand. You may Special Summon the same “Guenhwyvar – Mythical Beast” to your side of the field at the End Phase of the turn this card was activated.