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Title: Yay more cards!111


Dark Evangel - August 27, 2006 04:47 PM (GMT)
Cyber Dark Phoenix
Dark Machine
LV4 1000/1000
When this card is Normal Summoned or Special Summoned, equip 1 Level 4 or lower Winged Beast-Type monster from either player’s Graveyard to this card. This card gains ATK equal to the equipped monster’s ATK. When this card would be destroyed by battle, destroy the equipped monster instead. When this card does not have a monster equipped to it, this card gains 600 ATK.

Cyber Dark Tiger
Dark Machine
LV4 1000/1000
When this card is Normal Summoned or Special Summoned, equip 1 Level 4 or lower Beast or Beast-Warrior-Type monster from either player’s Graveyard to this card. This card gains ATK equal to the equipped monster’s ATK. When this card would be destroyed by battle, destroy the equipped monster instead. When this card does not have a monster equipped to it, this card can attack your opponent directly.

Cyber Dark Legend
Dark Machine
LV8 1500/1500
Fusion- “Cyber Dark Phoenix” + “Cyber Dark Tiger”
When this card is Special Summoned from the Fusion Deck, equip 1 Winged Beast, Beast, or Beast-Warrior-Type monster from either player’s Graveyard to this card. This card gains ATK and DEF equal to the equipped monster’s ATK and DEF. When this card would be destroyed, destroy the equipped monster instead. When this card inflicts Battle Damage to your opponent, draw a card from your Deck and discard 1 random card from your opponent’s hand.

Elemental Hero Shadow
Dark Warrior
LV4 1600/1200
Once during your turn, select 1 “Elemental Hero” or “Destiny Hero” monster on your side of the field and activate one of the following effects: The selected monster gains 1000 ATK; the selected monster can attack your opponent directly this turn; the selected monster can attack twice during the Battle Phase of this turn.

Elemental Hero The Light
Light Warrior
LV4 1500/1500
While this card is face-up on the field, “Elemental Hero” and “Destiny Hero” monsters cannot be targeted by an effect controlled by your opponent. Tribute 1 “Elemental Hero” or “Destiny Hero” monster except for “Elemental Hero The Light”, draw 1 card from your Deck.

Elemental Hero Universe Cycle
Light Warrior
LV6 2500/2000
Fusion – “Elemental Hero Shadow” + “Elemental Hero The Light”
This can only be Special Summoned by Fusion Summon. This card’s Attribute is also treated as DARK. When a “Elemental Hero” or “Destiny Hero” monster is destroyed and sent to the Graveyard, you can pay 500 Life Points and add it back to the owner’s Deck and shuffle it. This card can attack twice during the same Battle Phase, and the Battle Damage this card inflicts to your opponent is halved during the second attack.

Destiny Hero Deathguy
Dark Warrior
LV4 1700/1000
During battle between this card and a Defense Position monster whose DEF is lower than this card’s ATK, inflict the difference as Battle Damage to your opponent’s Life Points.

Destiny Hero Destroyguy
Dark Warrior
LV4 1600/1400
If there is a card on your opponent’s side of the field that’s on the same column that this card is on, this card can attack your opponent directly.

Destiny Hero Damnguy
Dark Warrior
LV6 2200/1700
This card gains 400 ATK for each “Destiny Hero” monster on the field except for “Destiny Hero Damnguy”. When this card battles a “Destiny Hero” or “Elemental Hero” monster, this card gains 300 ATK. If this card destroys a “Destiny Hero” or “Elemental Hero” monster by battle, Special Summon the destroyed monster to your field in Attack Position during the end of the Battle Phase.

Clima Eraser
Light Fairy
LV4 1400/1000
While this card is face-up on the field, if your opponent Special Summons a monster (s), this card gains 400 ATK and your opponent must skip their next Battle Phase.

Clima Destroyer
Dark Fairy
LV4 1900/500
While this card is face-up on the field, if your opponent Flip Summons a monster (s), skip your opponent’s next Draw Phase.

Clima Queen
Light Fairy
LV6 2500/800
While this card is face-up on the field, if your opponent Normal Summon or Flip Summon a monster (s), skip your opponent’s next Draw Phase and Battle Phase. When this card attacks a “Clima” monster, this card gains 500 ATK and your opponent cannot Normal Summon or Special Summon during their next Main Phase.

Clima Spy
Wind Fairy
LV3 500/1000
You can pay 500 Life Points and Special Summon this card to your opponent’s field in Attack Position. By removing this card in your Graveyard from play, 1 “Clima” monster on your side of the field gains 700 ATK and DEF until the End Phase. This effect can be activated during either player’s turn.

Clima Thief
Earth Fairy
LV3 1000/500
While this card is face-up on the field, if your opponent Normal Summon or Special Summon a monster (s), discard 1 random card from your opponent’s hand.

Clima Guard
Fire Fairy
LV4 1800/1600
“Clima” monsters on your field cannot be destroyed except as a result of battle except for this card.

Clima Caller
Water Fairy
LV3 400/1600
FLIP: Special Summon 1 Level 4 or lower “Clima” monster from your hand or Deck.

Clima Tact
Spell Equip
Equip only to “Clima” monsters. The equipped monster gains 500 ATK. In addition, when your opponent Normal Summons, Flip Summons, or Special Summons a monster (s), the equipped monster gains 300 ATK and can attack your opponent directly this turn, in that case, the damage inflicted to your opponent is halved.

Clima Beam
Spell Quick-Play
Activate only when you have a “Clima” monster on your field. Destroy 1 face-up card on your opponent’ side of the field. You can then give control of 1 “Clima” monster on your field to your opponent.

Clima Explosion
Trap Normal
Destroy 1 “Clima” monster on the field. Inflict damage to both players equal to the destroyed monster’s ATK. Neither player may Normal Summon or Special Summon until the End Phase of your opponent’s next turn.

Climaera
Dark Fairy
LV9 ?/?
Fusion – “Clima Queen” + 1 or more “Clima” monsters
This card can only be Special Summoned from the Fusion Deck by a Fusion Summon. This card’s original ATK and DEF are equal to the number of Stars that the Fusion Material Monsters used to Fusion Summon this card has x 600. This card can attack twice during the same Battle Phase. When this card is sent from the field to the Graveyard, your opponent cannot Normal Summon, Set, or Special Summon any monsters until the End Phase of your next turn.

Doll Strings
Spell Quick-Play
When you activate this card, select either Attack Position or Defense Position. Any number of face-up monsters on your field is switched to the position you selected. If you selected Defense Position, draw 1 card from your Deck. Only 1 “Doll Strings” can be played per turn.

Dark Evangel the Vampire Queen
Dark Zombie
LV7 2700/2400
This card’s Type is also treated as Spellcaster. If you Tribute Summon this card with Zombie-Type monsters, you may only Tribute 1 monster. By Tributing 1 Zombie-Type monster, this card gains 800 ATK and can attack twice during the same Battle Phase until the End Phase. By Tributing 1 Spellcaster-Type monster, inflict 400 damage to your opponent for each monster on your field and you gain Life Points equal to the same amount. During your Standby Phase if this card is in your Graveyard, by removing from play either 2 Zombie-Type monsters, 2 Spellcaster-Type monsters, or 1 Zombie-Type monster and 1 Spellcaster-Type monster in your Graveyard, Special Summon this card.

Doll Servant Zero
Dark Machine
LV4 1500/1000
Once per turn, you can change the Type of this card to either Spellcaster or Machine. While this card is face-up on the field, “Doll Master” and “Dark Evangel the Vampire Queen” on your field cannot be attacked. This card can attack your opponent directly if there is a “Doll Master” or “Dark Evangel the Vampire Queen” on your field.

Doll Servant
Dark Machine
LV4 1700/1100
Once per turn, you can change the Type of this card to either Spellcaster or Machine. While this card is face-up on the field, “Doll Master” and “Dark Evangel the Vampire Queen” on your field cannot be destroyed by card effects your opponent controls. This card can attack twice during the same Battle Phase if there is a “Doll Master” or “Dark Evangel the Vampire Queen” on your field.

Doll Army
Spell Quick-Play
Special Summon 3 “Doll Tokens” (Spellcaster-Type/DARK/Level 2/ATK/DEF 0) to your opponent’s field. The “Doll Tokens” cannot be Tributed for a Tribute Summon. When “Doll Master” or “Dark Evangel the Vampire Queen” attacks a “Doll Token” inflict 500 damage to the controller of the “Doll Token” after the Damage Step.

Red Moon
Trap Normal
Activate only when a Zombie-Type monster attacks. The attacking monster gains ATK equal to half the ATK of the monster that it is attacking, afterwards, the attacked monster’s original ATK is halved.

Doll Coffin
Trap Normal
Activate only when either “Doll Master” or “Dark Evangel the Vampire Queen” is on your field. Destroy 1 “Doll” monster on the field and Special Summon 1 “Doll” monster from your hand.

Dead Killer Doll
Dark Spellcaster
LV4 1800/1000
While this card is face-up on the field, the DEF of all monsters become 0. When this card declares an attack while “Doll Master” or “Dark Evangel the Vampire Queen” is on your field, you can change the Battle Position or 1 face-up monster on your opponent’s field before the Damage Step.

Doll Guardian
Dark Fiend
LV4 1900/1000
“Doll” monsters on your field cannot be attacked except for this card. If “Doll Master” or “Dark Evangel the Vampire Queen” is on your field, this card in Defense Position cannot be destroyed as a result of battle.

Dark Evangel’s Hunter
Light Warrior
LV4 1700/1000
When this card is Normal Summoned or Special Summoned, destroy all “Doll” monsters on the field. When this card battles a “Doll” monster, destroy the “Doll” monster without damage calculations.

Break the Curse
Spell Normal
Pay 1000 Life Points. Remove from play all Zombie-Type monsters on the field and in your opponent’s Graveyard.

Destiny Hero Diveguy
Dark Warrior
LV4 1000/500
This card can attack your opponent directly. When this card inflicts battle damage, destroy 1 face-up Spell Card on the field at the end of the Damage Step.

Destiny Hero Downwardguy
Dark Warrior
LV5 2000/1500
By discarding this card from your hand, discard the top 3 cards of both players’ Decks to the Graveyard. By removing this card in your Graveyard from the game, Special Summon 1 of your “Destiny Hero” monsters that are removed from the game except for “Destiny Hero Downwardguy”.

Elemental Hero Treeman
Earth Warrior
LV4 1500/1000
When this card attacks, it gains 500 ATK and during battle between this card and a Defense Position monster whose DEF is lower than this card’s ATK, inflict the difference as Battle Damage to your opponent’s Life Points. These effects last until the End Phase.

Elemental Hero Flower
Earth Warrior
LV4 1600/900
When this card is destroyed by battle and sent to the Graveyard, Special Summon 1 Level 4 or lower “Elemental Hero” monster from your Graveyard except for “Elemental Hero Flower”.

Elemental Hero The Nature
Earth Warrior
LV6 2300/1700
Fusion- “Elemental Hero Treeman” + “Elemental Hero Flower”
This card cannot be Special Summoned except by Fusion Summon. When this card destroys a monster by battle, draw 1 card from your Deck. When this card is destroyed except by battle, Special Summon this card’s Fusion Material Monsters from your Graveyard in Defense Position.

Wow was I bored... good thing this vacation is almost over.




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