Title: Is Yugioh fun anymore article
Hiei, Enraged Demon - April 24, 2006 09:11 PM (GMT)
(This is my first Yugioh Article, but I post it here because I am not sure if I am allowed to post it in the article section. Feel free to move it if I am allowed)
Is Yugioh fun anymore?
*Feel free to try and convince me otherwise*
Is Yugioh fun anymore? I don't see it as fun. I remember the days when Blue Eyes White Dragon was king of cards, and cards like Monster Reborn and Raigeki were allowed in decks and Normal Monsters were still played. What has happend to those days. They are gone. Cards are too broken, cards like Black Luster Soldier-Envoy of the Beginning, Treeborn Frog, and Breaker the Magical Warrior are staples.
Staples. Who needs them. I hate them, but you need them. You can't live in a duel without them. I say screw the staples and live without them, like the days when there were only like 3. Move on to creativity, because we all know that Yugioh has no creativity what-so-ever. Think about it: 40 cards........Mobius, Breaker, 2 Magician of Faith, D.D. Warrior Lady, Chaos Sorcerer, Exiled Force, Cyber Dragon........2 Smashing Ground, Pot of Avarice, Premature Burial, Lightning Vortex, Snatch Steal, Graceful Charity, Swords of Revealing Light, Heavy Storm, Brain Control, Enemy Controler, Mystical Space Typhoon, 2 Nobleman of Crossout.......Mirror Force, 3 Sakuretsu Armor, Call of the Haunted, Torrential Tribute. Lets see then.....26 staples...WHAT 26! Out of 40 cards, thats over half your deck. This leaves only 12 cards for customization. To me, that is not enough.
Look at a game like Magic the Gathering. 60 cards per deck, and we'll say about 20 land, give or take a few based on your deck. That still leaves 40 cards for customization. HEY! 40 Cards! Isnt that entire Yugioh Deck! Now, about those land, some land even give you the effects of spells. I mean look at the Guild HQ lands. Orzhova drains life, Vitu Ghazi puts a creaure into play, Skargg pumps a creature and Duskmantle mills a deck. Even legendary Lands do that. Eiganjo Castle prevents damge, Shizo gives first strike, and Tomb of Urami allows you to put a beasty 5/5 Demon into play. Even the lands help a deck with more than mana. Creatures all almost always effect monsters, rarely do you find a card that doesnt have an effect that is used in a deck....ok, Wandering Ones, but they are Wandering Ones....need I say more. Spells, well, this is where you can say a staple exists, but you'd be saying a situational statement. Umezawa's Jitte. Jitte is used in Aggro Decks. But even then, its not used all the time and unlike Yugioh Staples, its not "OMFG! THIS CARD CANT BE BEAT!"
A perfect example: I ran one Jitte, because that is all I own. I beat a deck that ran 4 of them by simply destroying them. (Manriki-Gusari anyone?) Even if it wasnt for that, I was confident, and positive I could live with them in play. But Jitte isnt used in all decks. Control decks dont run too many creatures, so they are not used. Instead, other cards are replaced, leaving the Magic Total Staples at 5: Plains, Island, Swamp, Mountain, and Forest, but then again, these are cards needed to let the game be played.
Now as for Rarity. Magic is so much more affordable than Yugioh. Lets see here...a Yugioh pack sells for around $4. You get 9 cards, unless a Jaden or Chazz pack, then its even less for the same amount of money. Then the rare, you get a rare from a rarity of Normal Rare up to Ultimate Rare. Magic now, costs $3.84 for 15 cards, and you get 1 rare, and its all the same rarity.
Yugioh Rare values....MANY rares that arent good sell for $6 or higher. What about the beasty staples. Rare Breakers, Cyber Dragons, and Dark Magician Girls....these all go for ungodly amounts of money. Magic, it is uncommon for a card to go above $25. The only rares that to that high are Rare Lands, Jitte, and Foil of the previously stated rares. Others go for 1-7, and these are the rares that make a deck gold.
Ok, I am not fair in saying that Magic is all always less expensive than Yugioh. Black Lotuses are the 2nd most Rare card in the game, and can easily going for $2000, and the 1996 World Champion card goes for $10,000. But then, there is only one in print, and was given to the 1996 World Champion. But aside from those cards, Rares in MtG are alot less expensive than the World Champion card and Black Lotuses.
So, thats my rant.....make your decision.
Topdecker - April 24, 2006 09:16 PM (GMT)
YGO is really losing steam, ... I can see why MTG is still doing as good as ever, just yesterday on Sunday there was a pre-release for dessensions and there was like 200+ ppl showed up at the local card shop (and btw the card shop i go to is known statewide it holds so many pre-releases imagined possible, except for YGO)
MTG is a very diverse game cause just one deck type cant beat your opponent, there are many different ways to win, unlike YGO where everyone uses the same cookie cutter deck, and it gets really boring.
Lord_of_Thunder - April 24, 2006 10:05 PM (GMT)
I remember back in the day,I was all excited when I got the starter deck, and I wanted to play the game everyday with the kids in elementary school, and almost getting caught ALL the time, but those times have changed. I for one will miss them.
Newzfoxjr - April 24, 2006 10:14 PM (GMT)
Eh...I'm hoping with the next couple of sets it'll be evened out a bit.
On cost...they are starting to release the staples in Structure decks, so it's not AS big of a deal anymore. You can make a good solid advanced deck for like $5 or something like that.
| QUOTE |
| Mobius, Breaker, 2 Magician of Faith, Chaos Sorcerer, Exiled Force, 2 Smashing Ground, Premature Burial, Lightning Vortex, Snatch Steal, Swords of Revealing Light, Heavy Storm, Brain Control, Enemy Controler, Mystical Space Typhoon, 2 Nobleman of Crossout, 3 Sakuretsu Armor, Call of the Haunted, Torrential Tribute |
The above are all commons, give or take Exiled Force which I think was in SD5.
About originality, eh...Spellcasters, Chaos, Macrocosmos, Dark World, Burn, Insects....INSECTS can even do well. (I'm probably forgetting 2 or 3 types).
A lot of cool concept cards can't be used for Teir 1 tournaments, like Water Dragon and those End of the World ritual monsters. I mean, you COULD make a deck that is sort of based on those cards, but it'd be like 23-26 staples, 10 cards that sort of support it, and the rest be the bare cards for that theme. With that build, nine times out of ten, you'll end up winning with the staples because it's the only sure way....but eh, sometimes that's not even enough.
Tom - April 24, 2006 11:52 PM (GMT)
I admit, i could take alot of commons from the recent structure decks and build a deck that could be decent, but in order for it to keep up, it would need cards like Cyber Dragon, and Mirror Force and what not, which is sad. In Magic, you can have a hell of a deck, and yet another deck can totally take it out, and another and another. Very few decks are the same, and many decks can have a weakness that another deck can exploit and vice versa.
Hiei, Enraged Demon - April 25, 2006 12:06 AM (GMT)
| QUOTE (Tom @ Apr 24 2006, 07:52 PM) |
| I admit, i could take alot of commons from the recent structure decks and build a deck that could be decent, but in order for it to keep up, it would need cards like Cyber Dragon, and Mirror Force and what not, which is sad. In Magic, you can have a hell of a deck, and yet another deck can totally take it out, and another and another. Very few decks are the same, and many decks can have a weakness that another deck can exploit and vice versa. |
You know, that is true. I recently built an all common and uncommon version of Zoo. It abuses Magemarks and it OWNS. No rares at all. The entire deck costs like $2.00. I call it Petting Zoo.
So, I am curious, what do you all think of my article writing skills?
Newzfoxjr - April 25, 2006 12:13 AM (GMT)
Did you write this only to;
1) Talk about MTG
2) Later ask about your article writing skills and not reply to the opinions of everyone regarding Yu-Gi-Oh!
?
Hiei, Enraged Demon - April 25, 2006 02:16 AM (GMT)
To be honest, not really. I used MtG for two reasons: 1) because I know as much of it as I do Yugioh, and 2) because it and Yugioh are the biggest TCGs.
I also just wanted to post my opinionated facts about the comparison of the two best TCGs. I also just wanted to know if my writing is ok, since my friends and I are working on various Yugioh, Magic and RPG articles.
| QUOTE |
| The above are all commons, give or take Exiled Force which I think was in SD5 |
and Newz, just to point it out,I wasnt focusing on Rarity then, just the sheer numbers of Staples.
Newzfoxjr - April 25, 2006 02:39 AM (GMT)
I know, I was just wondering.
On the rarity....I know...but one thing. Some of those weren't staples.
Mobius, Breaker, 2 Magician of Faith, Sangan, D.D. Warrior Lady, Chaos Sorcerer, Cyber Dragon, 3 Smashing Ground, Premature Burial, Snatch Steal, Graceful Charity, Heavy Storm, Mystical Space Typhoon, Nobleman of Crossout, Mirror Force, 3 Sakuretsu Armor, Call of the Haunted, Torrential Tribute.
I think that's a little more accurate. Some of the ones you named were semi-staples -- because not everyone uses Lightning Vortex (SoRL, Exiled Force, etc) and everyone uses Sangan. Although I still might be forgetting some.
-Bishop- - April 25, 2006 03:55 AM (GMT)
Ok. I've seen enough of these articles to come up with 2 inquiries.
1. The question should be changed to: "Is competitive playing fun anymore?"
2. Why are there so many articles complaining about competitive playing when there's virtually none complaining against people who play for run?
And as a bonus: competitive Magic is the same. I've seen lots of the same CCs... Psychatog, Madness, in addition to whatever the hell the format's like now. Although I will admit that variabilty is better, it is the same mentality of playing to win which some claim "ruin" the game. I look at it as Chess splashed with luck since decks are 90% the same.
The reasons that variablity in YGO suck are:
1. KoJ is composed of idiots who release 1-2 competitive cards a set.
2. The mechanics of the game do not prevent people from jamming all the best cards together. The mechanics of the game do not give people bonuses for running "bad" cards. ie: E-Heroes.
| QUOTE |
Staples. Who needs them. I hate them, but you need them. You can't live in a duel without them. I say screw the staples and live without them, like the days when there were only like 3. Move on to creativity, because we all know that Yugioh has no creativity what-so-ever. |
Never use "you" in articles. It's not format writing. In the words of English teacher, "Stop talking to me. I am not your friend."
With the fact that you admit that that Magic uses 60 card decks and YGO plays 40 card decks, why is this such a big question?
| QUOTE |
| Lets see here...a Yugioh pack sells for around $4. You get 9 cards, unless a Jaden or Chazz pack, then its even less for the same amount of money. Then the rare, you get a rare from a rarity of Normal Rare up to Ultimate Rare. Magic now, costs $3.84 for 15 cards, and you get 1 rare, and its all the same rarity. |
9/40 = 0.225
15/60 = 0.25
And don't write a big response on how 0.025 makes a difference becuase it doesn't.
The rarity issue is due to economics which I do not feel like going into. Think money.
Never use the term Orginiality. You did not create anything. The cards are inherently not yours.
ronintalken - April 25, 2006 02:27 PM (GMT)
I love Yugioh. Everytime i play, i find a new reason to keep doing so. if you dont think its fun, then you should quit. thats basically how it shakes. :(
ffrrt - April 25, 2006 08:12 PM (GMT)
^ I agree I still love yugioh and go to turnaments all the time!!!!!!!!!!!
Hiei, Enraged Demon - April 25, 2006 09:19 PM (GMT)
I'm still in the game, not much as Magic, though....but I blame that on my all Magic Meta.
Anyways, it seems some of you aren't getting the true point of this article. It may sound Like I hate Yugioh and Love Magic. I love both games. The replies made me think that you guys think I am against Yugioh. That is not the truth. The truth is, I am a strong believer that Yugioh is a good game, but is loosing its fun to other games and is eventually on its way out. I just wanted to organize my thoughts about that into an article.
ffrrt - April 25, 2006 09:26 PM (GMT)
sorry bout that but I still think it is really fun in my opinion!!!!!!!!!!!
Newzfoxjr - April 26, 2006 05:28 PM (GMT)
Also, something I missed earlier.
| QUOTE |
| ok, Wandering Ones, but they are Wandering Ones....need I say more. |
Yes, you do need to say more, because some of us do not place Magic: The Gathering. If you're going to make a compelling arguement then you need to make it understandable to most people. You have to assume that we don't play Magic: The Gathering for it to be a good arguement and therefore a good article.
ronintalken - April 26, 2006 07:39 PM (GMT)
i play magic as well, and i totally disagree.
i think magic is only fun in extended. and its pretty cool.
but yugioh is more fun in my opinion. its easier to make money, the tournament crowd is more college oriented, and the mechanics make for really crazy games. i mean- the mana costs in magic make the impossible...well...impossible. but in yugioh- theres always that slim chance you can pull a game outta your butt. lol. i think that is compelling.
Topdecker - April 26, 2006 08:52 PM (GMT)
^ Exactly, In Magic you can have up to 4 copies of most cards, making it easy to dominate and control the tides of the game, especially with a blue deck. MTG has so many different ways to beat your opponent.
But Yu-Gi-Oh!, most cards played are usually restricted to one, but you can't control the tide of the game, because of 1 or 2 cards you can turn it to your advantage! Thats why YGO is much more fun, just that one draw or topdeck of the card you need is worthwhile.
Russel - April 26, 2006 10:07 PM (GMT)
Deep... Real deep... And true. A deck can't win unless it's a quarter staples anymore. You don't have to win for the game to be fun but, it just sucks when someone who plays a deck with half staples pwns you because you wanted to mkae the deck the way you wanted it.
ronintalken - April 26, 2006 10:14 PM (GMT)
uh... there really arent that many staples remaining in the format.
basically...
1 sangan
1 breaker
1 graceful charity
1 heavy storm
1 mst
1 snatch
1 goats
2 nobleman
1 mirror force
1 torrential
11/40- not that bad.
mtg has decks that beat others, and certain ways to play those, lol. and yugioh has a lot of decks that you can run right now too.
Russel - April 26, 2006 10:50 PM (GMT)
And then
1 Premature
1 D.D. Warrior Lady
1 Call
1 Chaos Sorcerer
The list can go on fo-eva
Hiei, Enraged Demon - April 27, 2006 01:02 AM (GMT)
Well, I will admit, they are not staples, but they are cards used in almost all decks. They are on the verge of being staples
But Your looking too deep into the article. I am not trying to go that far with the Yugioh-Magic Comparison. I am trying to point out the basic differences in the game and why Yugioh isnt as fun to me.
Barrel End Dragon - April 27, 2006 02:42 AM (GMT)
i read this article earlier today and remade my traditional deck into advanced.i used half of my old traditional deck,and added half staples(some were not staples competely though). i play tested it a few times, and found it was a better,more fluent deck,with more possiblities of combinations,than my last deck.even though you might say "what does that have to do with the thread?"i'll tell you.i could definitely see how using the same cards can be annoying or not fun,but in a way that just makes it more challenging.i cant speak for everyone who plays yugioh,but dont you want to play someone better than you?that way you'll get better,and having a set of standard cards in every deck,makes it challenging when they are all good cards.you may not have fun playing someone with a third of the same cards in your deck,but it will put your brain to the test to see if you are as good at yugioh as you think you are.thats just my opinion.thanks for reading this,i guess.
Barrel End Dragon
Drizzt Do'Urden - May 6, 2006 04:15 PM (GMT)
Sir Auron, you can't try to compare MTG and Yugioh. Not everyone understands the mechanics of MTG and some of your examples wouldn't make sense to someone who doesn't play or hasn't played MTG.
I do agree Yugioh does seem to be losing steam. I'm really starting to get sick of the format. UDE really messed up with the latest ban list by not changing the Meta. I do think the Meta has changed somewhat, but not enough.
Take the ban list when BLS was banned. Chaos still was powerful, but didn't utterly dominate. That lead to many more deck ideas and more competitive decks. The Meta slowly changed until someone made a new Chaos and Chaos regained power.
If Cyber Dragon had been banned last ban list, (yes banned!) then you would see many more beatdown decks that could win. With Cyber Dragons still around, it is hard to run 1900 beatdowns or other types of hard hitting decks.
I haven't been to my local tournament in a month mostly because the last tournament I went to, I got bad hands and lost my first 2 rounds with the deck I ran the week before that dominated. I am going to the tournament next week and I hope I'll find yugioh fun again.