Very nice sneamia, how did you work all of that out?
I found some of it on a website before the auto update--then I took the values (one point per SMG before the AU), and tested them w/ an SMG on a person with full shields, then w/ a person with overshields, which adds 7 points for a kill. Most weapons have the same as the SMG, with running and jumping, so I didn't do all that much work. Note: The default for flag, bomb, and oddball is Massive.